I want to bake in blender cycles but I get black images. I tried it with different blender versions and different settings (combined baking or just shadows). My setup is a plane and a cube which are both UV unwrapped.
I can apply images and textures just fine, but when I create a new image, connect it to the diffuse node of the cube and plane material, then choose the new image and then bake everything is black whether I am in textured, material or rendered mode. I have 2 lamps which are just fine in rendered mode so thw problem can not be the lighting.