So I have made games before, but have never seen this happen.
I create text somewhere in my game in the camera, and when I play it, it always grows and sometimes pixilates, but this doesn't happen with anything else I create, and I can't see where my text is going to show up.
This is what it looks like in object mode:
But when I run the game in the embedded player or the standalone, I always get a clipping like this:
I've tried resizing the window, all it does is leave black space where the window has changed. Tried restarting Blender, the computer, the graphics card. Nothing is working.
Why is this happening? Should I add more screenshots, is this possible to fix? If so, how?