The title is probably very confusing, but here's the situation:
I'm animating a flat grid curve by shrink-wrapping it onto a moving plane in order to get a uniform wave animation, it looks like this:
Before I render it, i want a bevel. What I did then was simply adding a bevel to the curve, making the curve look like this:
Now, when activating the shrinkwrap modifier, I expexted that only the curve would be shrinkwrapped, but alas, the bevel did the same:
As seen by the blue spots, the curve has been completely flattened along with the bevel.
How can I avoid this? I tried using a wave modifier instead of shrinkwrap, but this modifier doesn't seem to make perfectly round waves like this:
So, any thoughs on how to solve this?
Thanks for reading!