I've made a guy with some clothes, I would like to rig it now, however, when I raise his leg a bit, his skin comes out more as seen here:
How do you stop this from happening?
I've made a guy with some clothes, I would like to rig it now, however, when I raise his leg a bit, his skin comes out more as seen here:
How do you stop this from happening?
Use the Data Transfer Modifier.
Done. Forget about most of your nightmares and forget about destructive solutions. You may have to do some additional weight paintings or shape keys with drivers for the cloth to react the way you want with some flexion but at least, the clothes won't get through your base character as you move your rig with this method.
This method still works, tried in blender 3.2 with my Rig.