I want model a sword like in the image below, please give me some hints about how to model it: I want any complete tutorial I tried this model but I really don't know to use polygonal modeling or curve? I am sorry for this. Only one or tow tips I want man!

enter image description here

finally I did it: enter image description here


closed as too broad by Duarte Farrajota Ramos, Ray Mairlot, Timaroberts, someonewithpc, David Nov 19 '16 at 3:43

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  • 3
    $\begingroup$ Have have you tried so far? Where in the workflow are you stuck? What difficulties are you having? This is not the right place for tutorial requests. $\endgroup$ – Duarte Farrajota Ramos Nov 18 '16 at 18:17
  • $\begingroup$ This sounds like a better question for BlendSwap than BSE; you haven't even started modeling yet. This is more of a "can someone make me this model?". $\endgroup$ – JakeD Nov 18 '16 at 18:19
  • $\begingroup$ It all depends on how you want to model it. $\endgroup$ – Billy S Nov 18 '16 at 18:20

I would first start by drawing or getting a top down view of the sword and starting there. It is a great way to understand the shape of the object you want to make.

From there, just stretch out a plane using extrude E and adding loop cuts (Ctrl+R in edit mode) to add cuts where necessary.

I would suggest looking at some basic modelling tutorials if that doesn't make sense or doesn't help.


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