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I downloaded HDR image from https://hdri-skies.com. And added it to world texture. There seems to be some problem in maping.

What is the correct HDR mapping with blender internal (native) render?

enter image description here

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The problem was not in the maping.

Equirectangular is the correct mapping method.

Problem was in World

In properties>World Paper Sky was checked and i had to un check this

Note: I also unchecked Blend Sky as it was giving a dull sublte lighting.

enter image description here enter image description here

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