Hello I have been using blender for some time now but have never encountered this before, for some reason my UV's are not baking to the full extent of my islands. UV's

I could just start a fresh and re-import my model, re-do my UV's etc and I'm guessing that would probably fix it but I feel it may be unnecessary work, I feel like I may have accidentally clicked on an option somewhere and can't for the life of me figure out what it is.

Any help would be greatly appreciated.

  • 1
    $\begingroup$ that sure looks like it has something to do with a subdivision surface modifier. Check if "subdivide UVs" is checked on it. $\endgroup$ – David Nov 16 '16 at 21:43
  • $\begingroup$ Perfect!!!!! I knew something was going on just couldn't put my finger on it, had a subdivision modifier on! somehow I managed to add it without realizing, the model is not meant to have any modifier's on what so ever, cheers buddy!! saved me a few hours of pulling my hair out. =) $\endgroup$ – Tristian Nov 16 '16 at 22:11

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