As seen on the video, when demonstrating smoothing with Ctrl+B, notice that on the back (when dragging the mouse), the inner circle stays a perfect circle. 1:45 - 2:00 mins

When I do it, the inner circle turns in to an oval when I drag the mouse and as I drag it further the edges of the oval eventually overlap.

enter image description here Does this sound familiar?

Here is the blend file:

  • $\begingroup$ I couldn't recreate that behaviour. Can you record what you're doing, make a .gif and post it here? $\endgroup$ – Mzidare Nov 15 '16 at 11:09
  • $\begingroup$ imgur.com/a/gzBJR. I didn't change any setting from a new file either and have started multiple new ones for testing purposes. I'm really excited about taking on blender but this is in my way. I have another issue that collides with this tutorial. But one problem at a time. $\endgroup$ – ICBlender Nov 15 '16 at 12:47
  • $\begingroup$ It's obvious,that something is wrong, but I can't tell what by the image. Can you upload the .blend using this site $\endgroup$ – Mzidare Nov 15 '16 at 13:12
  • $\begingroup$ The file is up. $\endgroup$ – ICBlender Nov 16 '16 at 15:00
  • $\begingroup$ The answer from TobiasE is correct one. $\endgroup$ – Mzidare Nov 16 '16 at 15:04

I suspect that you have scaled the mesh in Object Mode and did not apply the scale before entering Edit Mode. To make the bevel operation work as you expect it to:

  1. Press TAB to exit Edit Mode.
  2. CTRL + A, select "Scale".
  3. Press TAB to enter Edit Mode again.
  • $\begingroup$ That's exactly it. $\endgroup$ – Mzidare Nov 15 '16 at 17:29

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