I'm having an issue getting fluids to calculate if i set the stat time anything other than 0. I have a situation where the calculations (base on an object track) need to start 4 seconds in and end 32 seconds later. I've tried a number of things all of which don't net the correct results.
1) Setting start-end frame ranges - Everything still simulates from frame 0 even if i set the frame ranges where i need them. - Have TIME on the domain set to 0 and 32. was assuming that it would use the start time based on the current frame range? Guessing not.
2) Setting the start time - Frame range is left to start at 0. - Domain is set to start of 4.0 and end of 36 (to include the offset of the 4 second start). - Upon doing this it never actually simulates. Just sits on a calculating to infinity.
So my first question is is it even possible to simulate MID portion of an animation or do i need to slide everything back to start where i want the action the begin?
And secondly, does the time offset for start work currently? I've read mixed results online.
Appreciate the help!