I have been trying to move a blend file with three animations from Blender to Unity.
Then I tried importing from Blender into Unity and the mesh and armature would import fine, but only the animation that was currently selected in Blender would play. So I selected the second animation in blender, imported from Unity and then did the same for the third and final animation. So now I have three versions of the same mesh in Unity, each with a different animation in my assets folder.
Can someone please tell me how to get all the Blender animations in? I already asked on the Unity forums and no one seemed to know