I have a set of rendered sequences I'd like to mix live in BGE with the same result you would obtain using the cross effect in VSE.
BGE has already the capability to assign custom video texture to materials and I'm aware of Dynamic texture that's shows how to use the API but so far I can't imagine a good way to transition between a video and another. Maybe it's possible with using some way to overlay two planes but I'm lost on what's the best way to tackle this problem
I need to be able to control when this cross fading effect happens because all this will be screened LIVE in a theater and depending on the timing of the actors/orchestra a video sequence may loop or transition to the next video this are the only control I need.
I don't know if this is even possible with the BGE so if you have suggestion for other way to accomplish this they are welcome.
edit: I just found that playing with z-transparency and two stacked planes makes a similar enough effect but how can I control it inside a BGE script?