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I want to slide this vertex, along it´s own axis, till it touches the next edge, and snap to it. I can´t seem to use the snap tool to snap on an edge, following a weird axis that is not X, Y or Z.

That can be easily done in Sketchup, but in Blender I feel like I'm in hell.

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Blender has very limited precision modelling or CAD-like features, this is not natively supported at the moment.

You may look into third party addons to help you achieve this, some are commercial some are free:

  • You can try Blender TinyCAD addon (which I believe is shipped with Blender by default) that has a few intersection options. It doesn't directly provide snapping options, but can extend an existing edge until it reaches another one.

  • If you don't mind spending a little money, there is a payed addon Snap Utilities that provides a Sketchup-like workflow, with a pencil tool. (I am not in any way affiliated or associated with the addon creator, although I did purchase it).

  • There is also a free version of the above Snap Utilities, with some limitations in functionality

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