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I'm starting to understand how can scripting make the use of Blender easy. However, I'm accommodated to Visual Studio's Intellisense and I don't know the Blender python API so it would be beneficial to use VS for the task. Is there a way to do that? If so, how? It doesn't necessarily have to be VS, any SDK would do. This notepad-like scripting inside Blender is a bit tedious.

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Yes, it is possible. You can use any external editor. If you only want to edit the code, see this question: Workflow for developing add-on/script

A way to avoid the constant reloading: Is it possible to run a script from an external editor without reloading the file?

Other things like correct auto-completion and debugging are also possible, but they require additional configuration, which can be somewhat tricky. Visual Studio is not very popular among Blender developers, I recommend PyCharm or PyDev for this kind of advanced stuff because you can find tutorials for them.

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  • $\begingroup$ Thank you for your help. I will look into those and mark this answer as best (and bookmark :D) $\endgroup$ – agiro Nov 9 '16 at 21:31

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