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I am trying to import an FBX file from Unity into Blender. Does anybody know how to do that?

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    $\begingroup$ File > Import > Autodesk FBX (.fbx)? $\endgroup$ – iKlsR Feb 1 '14 at 23:50
  • $\begingroup$ What do you mean by "from Unity?" How is Unity producing the FBX file? $\endgroup$ – Keavon Feb 1 '14 at 23:52
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    $\begingroup$ This question is probably voted down because FBX is in the import menu, if you wanted to know more details about the format support relating to unity, you should ask them in your question. I think its expected that if you ask a question you already made some attempt to perform the task first. $\endgroup$ – ideasman42 Feb 2 '14 at 4:43
  • $\begingroup$ Actually, even though this is a super obvious question, I've noticed that it's getting lots of views because this is probably a common search term. I changed my initial downvote into an upvote and I'd suggest one more person give an upvote to neutralize the question. It may be a basic question, but it's also a useful one. $\endgroup$ – Keavon Apr 28 '15 at 23:45
  • $\begingroup$ @Keavon I removed my DV, however this does not deserve a positive score. An upvote is to be used when a question "shows research effort; is useful and clear" $\endgroup$ – VRM Apr 29 '15 at 0:26
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File > Import > FBX (.fbx)

Then browse for the file on the next screen, select it, and click Import FBX. The model should then be loaded into the scene.

File > Import > FBX (.fbx)*

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protected by VRM Jul 7 '15 at 22:46

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