How can I make a particle system where particles don't emit light ?

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1 Answer 1


Particle systems don't emit light by default, only if you add an emission material to it.

That looks like a Halo particle system, which renders as "blurred dots" in Blender internal.

Try disabling the Halo option under the Properties Editor > Particles > Render > Halo to something else like an object or group.

Alternatively add a new material to the object, set it to Halo type and assign it to the Particle System under Properties Editor > Particles > Render > Material menu. Control it's settings to match whatever effect you desire.


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