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I have noticed a problem occurring whenever I try to undo a transformation (E.G. undo rotations or placements of meshes and bones). When I press ctrl + z they do not undo. Extrusions, sculpting and such are fine, but rotations and scaling do not undo.

Is there something I am doing wrong or something I need to do? I am using Blender 2.78.

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  • $\begingroup$ Check your key bindings. Did you mess with the controls lately, maybe updated lately? Does this happend on all your .blend files? $\endgroup$ Nov 7, 2016 at 13:06
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    $\begingroup$ I will check them right away. It has been doing this since I updated, I believe. $\endgroup$ Nov 7, 2016 at 14:53
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    $\begingroup$ I checked the keys and they seem to be fine. However I found out I can reset certain transformations. Alt + R = Reset Rotations. $\endgroup$ Nov 7, 2016 at 14:56
  • $\begingroup$ What does your undo history show after you perform a rotation or placement? (Control+Alt+Z) $\endgroup$
    – Lewis
    Nov 7, 2016 at 15:47
  • $\begingroup$ I actually didn't check. I suppose it doesn't matter too much. $\endgroup$ Nov 7, 2016 at 17:49

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