Can Blender take a rig with a skeleton like what comes out of Maximo and add a control rig and IK controls for the hands and feet?

  • $\begingroup$ Did you try Rigify addon? It does exactly, what you're describing. $\endgroup$ – Mzidare Nov 4 '16 at 18:18
  • $\begingroup$ I thought Rigify only worked with a characters that has no bones as I've seen only tutorials that always start without any. $\endgroup$ – Eric Huelin Nov 4 '16 at 18:28
  • $\begingroup$ Well, yeah, but why would you need to import some other basic rig if you have one already in the trunk? $\endgroup$ – Mzidare Nov 4 '16 at 18:31
  • $\begingroup$ I used to make FBX files to export these rig with just bones, weight paint and shape keys but no IK or control rigs. This time I wish to do it all in Blender. I guess I could destroy the rigs I already made and start over I suppose. $\endgroup$ – Eric Huelin Nov 4 '16 at 18:39

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