I'd like to import open a jpg photosphere in Blender exactly as someone does in Maya https://www.youtube.com/watch?v=xzO9kXtIs04
Is that possible?
I'm new to Blender and having some problem in working with UI.
If you are in Blender Internal, here is the method used in the reference video.
You can import an HDRI and plot it in your "world object". Assuming you are under Cycles Render, you go to Node Editor, and add the node setup as the following image. Note that on "Environment texture" node, you open your HDRI panorama image, and need to set it to equirectangular (in case is equirectangular). By the end of the node setup, your HDRI image will appear surrounding your objects. Other way you can do this is, by adding a huge sphere, UV unwraping it to a sphere projection, apply the texture and give an emission node to the material. But adding nodes to the "World" is faster and easier.