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Is it possible to hide (in the viewport) the base duplivert object, without also hiding all of its duplicates?

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  • $\begingroup$ No, not currently possible unfortunately, I think its a known limitation of the current system. You can alternatively use a particle system instead, if it works for you. $\endgroup$ Oct 28 '16 at 17:04
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Yes it's possible. You have to give it a material with transparency. Set the Alpha to 0 and enable Transparency in Display settings, like this: enter image description here

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    $\begingroup$ Worth mentioning that this is a workaround, and only really works well for Blender Internal/BGE, not Cycles $\endgroup$ Oct 28 '16 at 17:05

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