I'm working with a Minecraft model, and am using hand places cubes as extrusions for the hair of the character, as I am unsure of how to extrude pixel sized "blocks" from the mesh. The problem I have arises with a tiny bit of overlap with some of the cubes, causing a weird look. Is there a way to fix this overlap without having to go back and hand scale/rearrange the cubes, or an easier way to achieve this extrusion? The cube's aren't perfectly aligned, as I did it all by hand. Is there possibly an easier way to align them?