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This question already has an answer here:

In my scene I have a circle (curve) and a camera, attached to it via CTRL+P > follow path.

How can I make the camera continue moving along the circle, after the first loop ends?

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marked as duplicate by cegaton, David Oct 26 '16 at 11:45

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

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Don't attach camera to curve. Unparent it and use the follow path constraint on the camera. Set the camera coordinates to 0,0,0 (this should put the camera on the path, if not you can do it manually. Check follow curve, then set the camera rotation. This should work.

here is what mine looks like:

enter image description here

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  • $\begingroup$ No problem glad I could be of assistance. I should point out that there are many ways of going about the same problem but this solution seemed the most appropriate to your question. $\endgroup$ – Falcon Oct 26 '16 at 4:03

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