I'm currently trying to create a duplicate of the character's shoe with the shift + d method but I'd really like to know if I can flip/mirror the vertices selected so it'd look like I have a left shoe, not just two right shoes.
Normally what I would do is duplicate the model, then delete everything I need however for some reason this stops the shoe from following the rest of the model(and that's after I've rigged the new shoe, weight painted and everything) so I'd like to know if there's a way to just flip/mirror only the vertices I have selected in edit mode? Similar to how you van horizontally flip an image in Microsoft paint.
Here's a basic image of what I'm trying to do:
I'm sure there must be a way to do something similar in blender, it seems like something that would be part of the program, any advice would be greatly appreciated :)