I want to know how I can access the animation runtime fps from python to display it in the console.

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The last time I looked at this there was no way to directly get the value directly from a property of the API.

You can emulate it with a frame change handler, here is some test code that prints the approx fps to console.

import bpy
import time

t0 = -1
def timer(scene):
    global t0
    t1 = time.clock()
    fps = scene.render.fps  / scene.render.fps_base
    ms = 1000 * (t1 - t0)
    fps = min(fps, (1000 / ms))
    print("FPS:", fps)
    t0 = t1


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