# How to create geometry with “point and click” and set number of vertices?

I am trying to devise a way where I can "point and click" to create a line geometry and specify the number of vertices in this line.

So, this would look like me setting a "start" point / vertex by clicking, and then clicking at some other location to finish the shape (forming a line) but then being able to specify the number of vertices in that line (equally spaced) so that I do not have to go through the long process of extruding and dragging each time I want to create a vertex or trying to subdivide after I have made a line.

This way I could just click two points in 3D and say "join these points with a line that has X vertices".

Is there a pre-existing or relatively straightforward way to do this? The reason I am interested in using a "line" is that I am trying to make a correspondence between each vertex and a light, so I do not need a grid which would have two vertices at each point.

• There's no need to select the first vertex created with Ctrl clicking; if the first vertex was selected when second was added with Ctrl, the edge between vertices will be created. It won't be only if the first vertex wasn't selected while Ctrl clicking. – Mr Zak Oct 22 '16 at 18:59