1
$\begingroup$

i am currently trying out some rendering for the first time (i was trying to model a pile of paper)

Used a plane, added a solidify modifier (don't judge, i was just messing around with some mods), added a array mod with a relative offset of z=1,2 (i wanted to be able to see the small spaces between each piece of paper, didn't work out though)

Now i wanted to randomly rotate each iteration with max 30 degrees and min -30 degrees so that the pile of paper would look realistic. So far i tried a limit rotation constraint, simple deform mod and the object offset in the array mod, but none can achieve the result i'm looking for. Any tips ? This is what I got so far. Cards

The uppermost card was rotated manually and manually editing 100 cards is not an option for me.

and i was planing to use thick paper, so thosehanging down edges are not required for this project (may inform myself about them sometime later on) found a tut for another program, don't know how to use the mentioned steps in blender https://www.youtube.com/watch?v=Jm_ENqq-lwI

$\endgroup$
2
$\begingroup$
  • Make sure each sheet is a separate object. If it's not : in edit mode, press P -> separate by loose parts.
  • Make sure each object has a decent center
  • Select all sheets -> Object -> Transform -> Randomize transform

Select delta, an make sure only "rotation" is checked.

enter image description here

$\endgroup$
  • $\begingroup$ how would i go about limiting the rotation then ? i want the rotation to be around the z-axis with about -30 to 30 degrees. there are 100 seperate planes then. $\endgroup$ – J. Brosch Oct 21 '16 at 19:04
  • $\begingroup$ You can control each axis... just set rotation X and Y to 0. $\endgroup$ – Calvin1602 Oct 21 '16 at 20:56
  • $\begingroup$ worked out perfectly by using a constraitn to limit z axis rotation. thx. $\endgroup$ – J. Brosch Oct 21 '16 at 21:03

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.