After doing some quick research on animating nodes, all i could find was that you can animate values, but changing the structure was not addressed. I would like to change the order that i composite the layers in since the view changes necessitating this a rearrangement of the node structure. I know i can render select parts of the animation separately and restructure the nodes before doing the next segment, but if i could get it to do that on it's own I could render it all at once while i'm at school or asleep instead of checking in every hour or so to doctor it.

| improve this question | | | | |

You could create the two node setups you need. (the two versions) and use a Mix node to mix from one setup to the other. You can keyframe the factor to do that automatically.

| improve this answer | | | | |
  • $\begingroup$ Oh, so basically make all the structures i need and fade between each set as i need to? $\endgroup$ – Cowcatcherer Oct 20 '16 at 16:01
  • $\begingroup$ Basically yes. There's probably a specific frame at which your rearrangement needs to take place. So you can keyframe from (e.g.) 0 to 1 from one frame to the next. $\endgroup$ – michaelh Oct 20 '16 at 16:05
  • $\begingroup$ Actually no, a fade might be just what i need. I'm singling out a laser to add a glow effect to only the beam, and i switch the layering as the housing of the laser passes the beam, but the glow sudden disappears so a fade could doctor that. Thanks for the answer. $\endgroup$ – Cowcatcherer Oct 20 '16 at 16:13
  • $\begingroup$ Great! Just another idea: you could also render the housing on a separate renderlayer and use that as a matte before the glow. That's probably the precisest way to achieve that. $\endgroup$ – michaelh Oct 20 '16 at 16:23

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.