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Is it possible to make new shape keys using varying amounts of other shape keys.

For example let's say I have two shape keys one for the upper lip and one for the lower lip. Can I create a third shape key using a bit of both previously created shape keys to move both lips at once to spare time?

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  • $\begingroup$ you can probably just use relative shape keys and animate them as you wish blender.org/manual/animation/shape_keys/… $\endgroup$ – m.ardito Oct 20 '16 at 7:59
  • $\begingroup$ You can layer shapekeys so both upper and lower lip will move when you have both shape keys added. Or you can make a third shape key that affects vertices in the upper and lower lip and add that in the mix. Depends on your case which works best. $\endgroup$ – kheetor Oct 20 '16 at 14:44
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It's possible and easy (check image below). By adjusting value of previous keyframes, you get different mixtures of them. enter image description here

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  • $\begingroup$ @Jesper Petersen Don't forget to check the From Mix checkbox in a Tool Shelf after adding a new shape key- it isn't checked by default. $\endgroup$ – Paul Gonet Oct 20 '16 at 10:30
  • $\begingroup$ Awesome, Thanks for the info an image! You've been very helpful :-) $\endgroup$ – Jesper Petersen Oct 21 '16 at 5:25

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