Basically, I want to disassemble 1st Object to assemble into the 2nd Object via individual extruded faces or solid blocks like cell fracture that are manipulated like particles guided a path for its destination. A good example is the particle transformation in Transformers 4. Two other examples are from Starlord's Helmet animation in Guardians of the Galaxy and The New Power Rangers Movie Trailer when particles were assembling into Jasons suit at the end. I've investigated a few options but haven't found smooth particle transition. The Expolsion modifier was good for disassembling like the particles using volume but the transition to another object isn't smooth especially with Cubes as particles. The Add-On: Particle Morphing Tool showed the best promise:
However, the download no longer exists and the developer isn't responding. So If there is any advise to accomplish this transition please let me know. Thank you in advance.