In Blender 2.69 I can't figure out why hair particles are unaffected by mist. I'm using tangent shading if that makes a difference.
Does anyone know how to fix this? (see image) Thanks!
UPDATE: Ok, I think I figured it out somewhat. And yes, I am using blender render, not cycles, sorry about that.
If I turn off 'Strand render' in the particle settings it works!
But the hairs, or needles in this case, don't render quite as well as with strand render on...
If someone knows a way around this, that would be great to know. But I'm content with the way it looks either way. Thanks again!