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To make my outliner clean, I would like to make an empty parent to all similar objects. But when I set parent to all of my cameras, whenever I adjust one of them(with "lock camera to view"), the others move at the same time. This is really annoying that I lost my other angles every time! enter image description here

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Is there a way to avoid this while still keeping my outliner clean?

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Parenting should not be used as an organization method for the outliner, it is a scene hierarchy system and has obvious implications in the 3D view as you've already experienced.

Use groups instead by grouping objects together and using the outliner in Groups mode so you can have objects in "categories" or "folders" without affecting their behavior.

A proper layer system is being worked on for the upcoming Blender 2.8 but it is still far off

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  • $\begingroup$ I have an issue regarding activating cameras and doing multiple renderings. Could you please take a look at my question here? It seems that I am doing everything correctly but the result that I get is so weirdly strange. I need some urgent help and I think you might be able to help me with it. Really appreciate you. $\endgroup$ – Amir May 8 '18 at 13:09

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