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Is there a way to add keyframes (I key) with LINEAR interpolation as default instead of BEZIER?

I often animate cyclic motion (e.g. planets orbiting around the sun or textures spinning about Z on a sphere) and the created f-curves have BEZIER as default interpolation. This requires me to immediately change the interpolation to LINEAR.

I was wondering if there is a magic key that I can use to have the keyframes added as LINEAR interpolated, or at least have a global setting that I can set to have LINEAR interpolation used by default.

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    $\begingroup$ Please search around the site before asking a question. There's a good possibility it has been asked and answered already. $\endgroup$
    – iKlsR
    Jan 26, 2014 at 6:50

1 Answer 1

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I also prefer Linear interpolation for my initial keyframes, and set is as the default for new keyframe points through User Preferences > New F-Curve Defaults > Interpolation:

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    $\begingroup$ In case somebody finds this reply now many years later, like I did: It is in a slightly different place now (but not hard to find): Preferences > Animation > F-Curves . $\endgroup$
    – tml
    Jun 13, 2021 at 8:35

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