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Is there a way to add keyframes (I key) with LINEAR interpolation as default instead of BEZIER?

I often animate cyclic motion (e.g. planets orbiting around the sun or textures spinning about Z on a sphere) and the created f-curves have BEZIER as default interpolation. This requires me to immediately change the interpolation to LINEAR.

I was wondering if there is a magic key that I can use to have the keyframes added as LINEAR interpolated, or at least have a global setting that I can set to have LINEAR interpolation used by default.

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marked as duplicate by iKlsR Jan 26 '14 at 6:50

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

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    $\begingroup$ Please search around the site before asking a question. There's a good possibility it has been asked and answered already. $\endgroup$ – iKlsR Jan 26 '14 at 6:50
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I also prefer Linear interpolation for my initial keyframes, and set is as the default for new keyframe points through User Preferences > New F-Curve Defaults > Interpolation:

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