I'm trying to model a simple chair, and I want one of the back legs to be curved/bended. I tried using a lattice for this, with a vertex group set to the vertices in the leg. But the result is super-weird as you can hopefully see in the picture. The vertex group (RightBendyLeg) can be seen selected in yellow. I don't understand why the leg grows on the z-axis, as I would think the lattice has almost the same size on the z-axis as the leg. Can someone explain this behaviour? If I wanted to created a bend/curved leg like this, is there a better way than using a lattice?