I exported from blender to a fbx file and I use a converter that convert to a custom format for game engine, but fbx export name of material with image name like this
Material: "Material::GroundMat__ground_jpg", "" {
Version: 102
ShadingModel: "lambert"
MultiLayer: 0
but I want just Material name like "GroundMat", is there any possibility that i can export just material name?