I've created my first plant from scratch in Blender 2.77a with Cycles Render. This is what I did next to colour the plant:
- UV unwrapped each plant body individually and hand texture painted.
- UV unwrapped one leaf and hand painted in texture paint.
- I have duplicated the original leaf and modified it.
- I have repeated step 3 for each single leaf. This is the final result:
I have tried to export the file with 3D Studio, Collada and OBJ but every time I had the same result: a grey object. I tried to reassign all the UV maps manually but it seems that when I joined the different parts in one mesh, all the UV maps showed unwrapped pieces overlapping each other...
I'm just learning so I won't panic at this stage but is there a way to export and import complicated objects without loosing all the data related to their textures? Thank you in advance!