The texture appears not good on the object. I need it to fit the size.
2 Answers
From what I see in your screenshot, your UV islands don't fit the scale of your model. This is almost always the case if you didn't apply the scale of your object.
Move the mouse to your 3D viewport, be sure to be in Object Mode, then hit Ctrl+A, which should open the "Apply" menu. Select "Scale".
After that you need to unwrap your object again to get the exact UV representation of your model.
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$\begingroup$ No big change. Still the same. Maybe the texture is small ? $\endgroup$ Commented Oct 13, 2016 at 3:27
Try rescaling some of the UV faces so they have the same proportions as the model. I find it helps a lot when doing a good texture, it takes a little bit of time but the results are good.
Hope this helps.
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$\begingroup$ Manually...not good at all. It will take long time from me. $\endgroup$ Commented Oct 13, 2016 at 3:26