I'm new to animation and rigging in Blender, matter of fact new to blender. But I want to learn rigging and animation right now, and I've setup this rig:
And everything moving the large standing bone at the palm of the hand moves the entire arm properly. Yet when I try to curl/bend the fingers into a fist pose, here's the result:
Basicly I've setup the finger bones to copy rotation on Z axis from floating curl control bones. That's all. Any ideas?