I'm making a book shelf with a lot of books. They have the same material for the covers, and the colour of cover is changed randomly in the node. But I want to put different titles over it in each books with the second UV and texture. I have PNG images for the titles. Is there any way to put them avoiding make different materials for all books?

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  • $\begingroup$ You shouldn't need different UV Maps for each book cover, if they are similar in size and placement. It's enough to use the Random output of the Object Info node to mix between a bunch of different book cover textures randomly. There's a commercial Cycles Random Texture node setup available at the Blender Market (disclaimer, I made it) $\endgroup$ Oct 9, 2016 at 17:54
  • $\begingroup$ @DuarteFarrajotaRamos nice node group idea! $\endgroup$
    – aliasguru
    Oct 9, 2016 at 18:06


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