I'm having a problem when trying to import my character to the Unity Engine. It gives me message:

Unable to open Assets/untitled.fbx: Check external application preferences

Can anyone please tell my what's wrong and how to fix it?

I followed the steps from a tutorial I watched: I exported my character as a .fbx file and unchecked Include Default Take, but it doesn't work.

  • 1
    $\begingroup$ It's an issue with the export itself. Try exporting it to a different type (unity supports .blends, so you can simply drag and drop a .blend into the editor). $\endgroup$
    – CharlesL
    Jan 22, 2014 at 0:47
  • $\begingroup$ @CharlesL Thanks a lot it solved my issue :) $\endgroup$ Jan 22, 2014 at 0:51

1 Answer 1


The Blender exporters sometimes don't work perfectly. However, Unity supports .blend files, so you can simply drag and drop the .blend file into the Unity project.


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