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I know that this is probably something simple, but when i render my project, I do not have any texture. The object remains completely black. I spend hours trying to understand, but still the same problem. I think it have something to do with the node stuffs, I do not understand much of it.

Here's the texture: image texture

Here's the .blend:

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Your object has three materials.

Go into edit mode, then select the materials one after each other and press the select and deselect buttons to find out, which material is assigned to the object. Right now, only the first material mug.002 is assigned to the object.

enter image description here

This material is set up wrong. It you can not plug a color output in the Surface - input of the Material Output node. The Surface input needs a BSDF output, like from the Diffuse BSDF node.

enter image description here

Fortunately, you already have a properly set up material for the object: Material. In edit mode, select all vertices A, then select the material Material and press Assign.

enter image description here

The material will show correctly.

enter image description here

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