I have 2d image of a person and converted the same into svg image, uploaded the file into blender and tried to add armature to it but somehow i could not find any relavant controls to bind armature to human shape(svg). How do I do this?

  • $\begingroup$ I don't think you can rig curve objects directly, that is not supported as far as I know. You would have to convert to a mesh before, but topology or meshes converted from curves are generally very bad. $\endgroup$ Oct 5, 2016 at 22:53
  • $\begingroup$ any other way to convert 2d image into 3d model..... $\endgroup$ Oct 6, 2016 at 3:31
  • $\begingroup$ Either model it by hand with a quads based topology, can use the SVG curve as guide, or use shape keys in the curve if that is enough. $\endgroup$ Oct 6, 2016 at 11:55


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