I've rigged this face, adding drivers to shape key values and particle systems. So far so good, but when I add drivers to some node values they don't show up in the Grap Editor when viewing Drivers.

If I create an new empty scene and try to reproduce the issue, it's working as suspected. The material show up beneath the object, and I can expand all the driven inputs.

It's just not working in my previous scene with the face :(

  • $\begingroup$ Related: is there a caveat to using drivers on node properties? $\endgroup$ – gandalf3 Jan 21 '14 at 19:03
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    $\begingroup$ There is a cursor icon in the graph editor header that enables only show selected objects, which means the driven node needs to be selected to see the driver. $\endgroup$ – sambler Jan 22 '14 at 2:27
  • $\begingroup$ I know, I had the mesh selected and saw my other drivers like shape key animations and particle values. Just material or node values that had drivers did not want to show up. $\endgroup$ – martinlindelof Jan 22 '14 at 14:52

Ok I was stuck there, but removing the drivers back and forth, and adding them not on the node but on the N-panel value forced the Graph Editor to update and I could see the drivers there.

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