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I'm not sure what is causing this but have a feeling it is simple. My armature rig is fine in Edit mode, but changing to Object or Pose mode flicks and sticks the right leg to the left. Anyone know what may cause this?

enter image description here

enter image description here

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    $\begingroup$ it might simply be a pose, but did you aplied automatic weighting for combining mesh and bone system ?. $\endgroup$ – user3800527 Oct 4 '16 at 22:50
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    $\begingroup$ not yet. I'm trying to make sure the rig is in order before I apply weight. $\endgroup$ – Pharros Oct 4 '16 at 22:53
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Go into pose mode. Press "A" a couple times until your entire armature is selected. Press Alt+G, Alt+S, and Alt+R until the bones are back where they belong.

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  • $\begingroup$ I've tried that. It isn't a bone positioning issue but seems to be a constraint issue. Just not sure why it is doing it. $\endgroup$ – Pharros Oct 4 '16 at 23:07
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Fixed it. I forgot to duplicate and copy the IK bone I had set hidden.

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