I am trying to use a joystick in BGE under linux. Version is 2.76b on Ubuntu 16.04.
I can see that the joystick is working under jstest-gtk, which captures the input from /dev/input/js0.
In BGE i have a joystick sensor connected to a "Quit Game" Actuator, hoping a simple button press would End the game I started before. But no input is taken from the joystick.
Can someone tell, how to verify, that blender uses /dev/input/jsX? Some other options? Does someone has it working under different device?