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When I start blender the z axis is going through the center of my part. I need the bottom of the part to be flat with the z axis. I have watch dozens of videos and nobody covers this because when they start blender their part is the way its supposed to be. enter image description here

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  • $\begingroup$ I didn't quite understand your question. What do you mean by "center of my part"? What is part? Your Z-Axis (Blue) isn't showing right now. Maybe include an image of the state you want it to be. Or link one of the videos you mentioned. $\endgroup$
    – Leander
    Commented Sep 29, 2016 at 21:17
  • $\begingroup$ Ok I got my axis mixed up. The part bottom needs to be flat with the y and x axis. $\endgroup$
    – Embed
    Commented Sep 29, 2016 at 21:23
  • $\begingroup$ I guess Pascal Sommer's answer is useful to you, mark his answer as accepted, if this answers your question. Also please edit your question (x and y axis), so it turns out clear in search results. $\endgroup$
    – Leander
    Commented Sep 29, 2016 at 21:27
  • $\begingroup$ Yes that worked ! Thanks Pascal ! And yes I will never use anything below ground plane as I'm going to be using this for 3d printing. Is there anyway to take out all those video controls I will never use? $\endgroup$
    – Embed
    Commented Sep 29, 2016 at 21:40

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If I understood correctly you want the bottom of the cube to be at z height zero.

You can edit the cube in edit mode (press tab), select all the vertecies (by pressing a) and then move them up by 1 (gz1).

After leaving edit mode again, you can set this scene to be the default scene when you open a new file by pressing Ctrl + u. If you open a new file now with Ctrl + n, you will find that the bottom of the cube is aligned to z=0.

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