So my problem is simple: My render output is black.
I have rendered correctly before but now fear that I have accidentally changed a setting. I can't seem to figure out what it is...
My file is on Google Drive; hope that's okay.
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Go to the Properties panel > Render Layers tab > Layer dropdown and erase BoneMaterial as your Material:
From the Wiki (regarding Material Override):
Overrides all material settings to use the Material chosen here.
Examples of where this might be used:
To check lighting by using a plain diffuse material on all objects
Render a wireframe of the scene
Create a custom render pass such as an anti-aliased matte or global coordinates.
You had inadvertently changed every material in the scene to one that did not render correctly.
Newer versions of blender don't use layers, but "collections" so the override function is in the scene>View Layer section.