I've got a logo I'm making in Blender and Illustrator. I am currently arranging the logo in Illustrator and then I save it as an SVG and import that to Blender where I extrude it.
But the process of converting it from Curve to Mesh in Blender makes it have a messy overly complicated mesh.
When I take the same text and extrude it as a 3D object in Illustrator it looks much much better. I grab it, and I can see a wireframe of some kind. So is it not possible to just export this mesh created by Illustrator, and skip the step of converting to SVG and importing it into Blender and then converting it to Mesh? It seems like it would result in a much cleaner mesh if that were possible.