I'm trying to view tangents used in sceneview and that will be exported. I found two options:
- Using cycles material:
geometry or just tangent-node but both doesn't work - i got only black screen. (Normals work great)
- Using glsl shader in BGE:
shader.setAttrib(bge.logic.SHD_TANGENT) doesnt work(same tangent for entire mesh). I also can view everything except tangents :(
So, maybe I miss some ways to do it?