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I have installed an addon Space engineers modding addon, but cannot check the box to enable it. I get this error on the console:

fake_module: addon missing 'bl_info' gives bad performance!: 'C:\\Users\\Besitzer\\AppData\\Roaming\\Blender Foundation\\Blender\\2.66\\scripts\\addons\\install.py'
Error reading file as UTF-8: C:\Users\Besitzer\AppData\Roaming\Blender Foundation\Blender\2.66\scripts\addons\release_scripts_wings_import.py 'utf-8' codec can't decode byte 0xc4 in position 26: invalid continuation byte
Traceback (most recent call last):
  File "D:\Programme\blender-2.66a-windows64\2.66\scripts\modules\addon_utils.py", line 269, in enable
    mod = __import__(module_name)
  File "C:\Users\Besitzer\AppData\Roaming\Blender Foundation\Blender\2.66\scripts\addons\space_engineers\__init__.py", line 25, in <module>
    if not reload('utils'): from . import utils
  File "C:\Users\Besitzer\AppData\Roaming\Blender Foundation\Blender\2.66\scripts\addons\space_engineers\__init__.py", line 20, in reload
    importlib.reload(modules[module_name])
AttributeError: 'module' object has no attribute 'reload'

this part of the error message appears multible times in the console:

fake_module: addon missing 'bl_info' gives bad performance!: 'C:\\Users\\Besitzer\\AppData\\Roaming\\Blender Foundation\\Blender\\2.66\\scripts\\addons\\install.py'
Error reading file as UTF-8: C:\Users\Besitzer\AppData\Roaming\Blender Foundation\Blender\2.66\scripts\addons\release_scripts_wings_import.py 'utf-8' codec can't decode byte 0xc4 in position 26: invalid continuation byte

Anyone knows how to fix this?

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Looking at your Console log, it seems pretty obvious that you are using Blender 2.66. The addon (as stated on the SE Block Tools homepage) needs Blender 2.75 or later.

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  • $\begingroup$ now i can enable this addon. but where to find the toolkit in the work-area? $\endgroup$ – Drachenbauer Sep 25 '16 at 14:50
  • $\begingroup$ off topic how z´to make a new line in this comments here? if i try it as normal with "enter", it closes and saves the comment... $\endgroup$ – Drachenbauer Sep 25 '16 at 14:53
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Blender 2.7xxx DOWNLOAD havok2013.1-fbx2015.1 @harag-on-steam harag-on-steam released this on 23 Jan 2015

built against Havok SDK 2013.1 built against Autodesk FBX SDK 2015.1 fixes a null-reference when there are no anim-stacks allows to specify an output-filename

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