1
$\begingroup$

I am very new to blender and am trying to make a model for a game called gmod. I am wondering how do I make an edge curved (I don't think I'm saying that right) as seen below.  Inside the red circle is the edge I want to make curved

Oh and if I add a subdivision surface modifier it does this: Idk

$\endgroup$
2
2
$\begingroup$

You could need both subsurf and/or bevel, depending on what you need.

Here's an example, starting from a box extruded and shaped to a similar starting object:

enter image description here

the edge trick is shown on the right wireframe: adding edges near subsurfed rounded corners, you get somewhat sharp edges if you need them, but leaving subsurf for the rest of the mesh...

Hth

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.